Grand Theft Auto

Grand Theft Auto was still a successful franchise in U-986, developed by Rockstar and published by SEGA, however, the series did not start until the year 2002. Unlike OTL where it started in 1997. The game was known for it's controversies, as it did in OTL, Criminals and it's Tongue-in Cheek Satirical Nature. Anyways, here goes.

Grand Theft Auto, 2002. Set in Liberty City, it shares a lot of mechanics with GTA III however the game was exclusive to the Sega Jupiter, using it's additional processing power to create "Realistic Traffic and Pedestrians" as well as a seamless game world as big as San Andreas in OTL's Game World, with no loading times whatsoever. The game was a huge success and sold 30 Million copies in 2 years.

Grand Theft Auto: A Tale of Two Cities, 2005. This GTA Game was released for the Sega Sunburst as a launch title in 2005, the game featured both Vice City and Los Santos, combining OTL's Vice City and San Andreas into one game, with improved visuals and lifelike traffic, the game was well received critically with Gamesmaster giving it 97%, as well as this, there were a few controversies involving a rumoured rape scene, the rumour turned out not to be true causing Rockstar to sue the newspaper who originally ran the rumour for $100 Million. The game was more successful than the 2002 installment and sold 45 Million copies in 2 years.

Grand Theft Auto: Return to Liberty, 2009. This installment of the GTA Series was made in place of 2008's GTA IV, the game's storyline is the same, with Niko Bellic trying to pursue the American Dream while getting involved in the Criminal Underworld. The Game World however, is smaller, yet more dense, with traffic and pedestrian behaviour more realistic than ever. Also, predating GTA V by 5 years, the game had a first person mode, allowing you to experience the dense city in first person for the first time.

Grand Theft Auto: London Calling. Released in 2014 for next generation consoles, unlike OTL's GTA V, it was developed for next-gen consoles in mind and was developed for the Sega Sunburst II, the game was the ambitious game in the GTA Series yet. With the entire 8,400 square miles of the London Metropolitan Area recreated using Procedural Generation methods. some fans were worried about how this could work as 8,400 miles seemed a bit too large and tedious for a game world, however, the fast travel in the game is improved. And is more like Skyrim's fast travel, Daggerfall was a huge inspiration on this game, and involved a Male and a Female Protagonist from Britain finding out a conspiracy in the criminal underworld. The game also used road traffic patterns from real London Data. The game sold 59 Million copies over 3 years and also introduced GTA:Online, which wasn't as silly as the real GTA Online.